A little-known rule of Monopoly is that the game has exactly 32 houses and 12 hotels. Once you run out of houses, no more can be purchased until they re-enter the supply by being sold or upgraded to hotels. If there are more players who want to build houses than there are houses available, they are auctioned off to the highest bidder, one at a time. The core of this strategy is to buy up as many houses as possible before anyone realizes what you’re doing, and DO NOT UPGRADE TO HOTELS to prevent people from improving their own properties.
Basically, you need to create several monopolies very quick and just focus on buying up all the available houses the game provides. Once there are no more houses, your friends can’t advance and so you’ll win, slowly and painfully.
Everyone suffers in this scenario, except for the lucky person who rushed their way onto the housing ladder. But note that the reason this strategy works and the first-mover will eat up all the resulting rent is because Monopoly has a purely arbitrary rule on the supply of housing. This is not a million miles away from the unnecessary planning restrictions which make it harder to build or upgrade in the UK and thus make land and housing far more expensive than they need to be.
Hate tip to kottke.org